Among Us is a game for up to eight players. The game consists of two teams - the Crewmates and the Impostors. The game starts with the players being randomly split between these teams, with each player having one of the four different roles: Captain, Medical Officer, Technician, or Engineer. The goal of the Crewmates is to identify the Impostors, eliminate them, and complete tasks around the map; the goal of the Impostors is to covertly sabotage the mission either by killing the Crewmates before they complete all their tasks or by triggering a disaster that cannot be resolved.
Gameplay in Among Us consists of two phases: the day phase and the night phase.
During the day phase, players are free to move around the map, talk to each other in private, and complete tasks. Each map has different tasks which must be completed in order to win the game. These tasks are given by various NPCs who are scattered around the map.
At night, all players are required to go to sleep in their designated bedrooms. During the night phase, the Crewmates have the opportunity to vote to eliminate one of their own, or to call for an Emergency Meeting, if they believe that one of the Crewmates is an Impostor.
The game features retro-style graphics, with the Crewmates being represented by colorful armless cartoon astronauts.
Since the game is built around team play, it can provide for a unique experience every time, and its gameplay is always changing.
The game is set in a space-themed setting where players look like colorful armless cartoon astronauts, but since the release of "The Skeld" spaceship, three other maps have been added in later years: the floating "MIRA HQ", the "Polus" planetary station, and "The Airship" (based on Infiltrating the Airship from the Henry Stickmin series, also developed by Innersloth).
- Excellent replayability (since the game is built around team play, it can provide for a unique experience every time, and its gameplay is always changing)
- Fun and light-hearted theme (the game is set in a space-themed setting where players look like colorful armless cartoon astronauts)
- Simple (gameplay in Among Us consists of two phases: the day phase and the night phase)
- Intuitive gameplay (the game is simple and intuitive)
- Well-designed (The graphics are well-done and the map layout is easy to understand and navigate)
- Technical issues (such as the AI doesn't seem to understand the concept of "no one here")
- Lack of player customization (gameplay in Among Us consists of two phases: the day phase and the night phase)
- Lack of weapon variety (there are only 2 types of weapons: rifles and pistols, and both types of weapons are very similar)
- Lack of voice chat (since the gameplay in Among Us consists of two phases: the day phase and the night phase, players are free to move around the map, talk to each other in private, and complete tasks, but is limited to in-game chat)
- Lack of in-game chat commands (in-game chat is limited to emoticons)
- Lack of map variety (only 2 maps have been released in the 4 years of the game's existence)